@startuml
sprite $add [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
0000000000000000000000FFFF0000000000000000000000
0000000000000000000000FFFF0000000000000000000000
0000000000000000000000FFFF0000000000000000000000
0000000000000000000000FFFF0000000000000000000000
0000000000000000000000FFFF0000000000000000000000
0000000000000000000000FFFF0000000000000000000000
0000000000000000000000FFFF0000000000000000000000
0000000000000000000000FFFF0000000000000000000000
0000000000000000000000FFFF0000000000000000000000
0000000000000000000000FFFF0000000000000000000000
0000000000000000000000FFFF0000000000000000000000
0000000000000000000000FFFF0000000000000000000000
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0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000
0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000
0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFF0000000000
0000000000000000000000FFFF0000000000000000000000
0000000000000000000000FFFF0000000000000000000000
0000000000000000000000FFFF0000000000000000000000
0000000000000000000000FFFF0000000000000000000000
0000000000000000000000FFFF0000000000000000000000
0000000000000000000000FFFF0000000000000000000000
0000000000000000000000FFFF0000000000000000000000
0000000000000000000000FFFF0000000000000000000000
0000000000000000000000FFFF0000000000000000000000
0000000000000000000000FFFF0000000000000000000000
0000000000000000000000FFFF0000000000000000000000
0000000000000000000000FFFF0000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_ADD(_alias) ENTITY(rectangle,black,add,_alias,MATERIAL ADD)
!define MATERIAL_ADD(_alias, _label) ENTITY(rectangle,black,add,_label, _alias,MATERIAL ADD)
!define MATERIAL_ADD(_alias, _label, _shape) ENTITY(_shape,black,add,_label, _alias,MATERIAL ADD)
!define MATERIAL_ADD(_alias, _label, _shape, _color) ENTITY(_shape,_color,add,_label, _alias,MATERIAL ADD)
skinparam folderBackgroundColor<<MATERIAL ADD>> White
@enduml